The deal here is a 3D objects moves faster than light, or as we say, reached the bandwidth of the vacuum.
How did they fix that in mercury? Add another small angle of orbital, gave is a bit of oblique spiral I think. They found the analytic solution to Einstein's tensor pointer thing.
If you fly toward the vacuum band limit then you must unknowingly spiral a bit, you start taking a second curve but in your 3D vision on board you do not know. To and external observers you would appear to orbit a fixed point in 3D space. This might be the general effect at the band limit, we tend to get more tubular in kinetic energy, but we have compressed that to 3D Lie paper. They have a systematic way of making 4D Lie paper, adding another algebra ring and splitting the band space in the circle, like adding a finite binomial to increase dimensionality. We know about estimating Pi as a set of maximum entropy finite , prime binomials. We are knocking out moments and approaching the Normal. And Einstein is making normal out of something that isn't. So there is a connection, relative prime theory and 3D physics. The way Einstein handles his tensor must be similar to sharing coin tosses among the binomials. The one should transition into the other.
Traveling through a black hole. You live for a finite time in a 4D world with two light modes and two types of charge. But in the next spin conflict, you are shot out a cannon as little quarks with a residual spiral from the fourth dimension. So that quark spiral would be the optimal curvature to retain a 3D axis of motion. Over congestion is a relativity problem, the three dimensions have a limit where any path out is not entropy maximizing and collisions force the system into a four relative prime mix of forces. That split must be done at creation time, the time of massive compression, when the quasar black hole leaks. A quasar is a black hole leaking quarks.
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